Marvel Entertainment

In an awe-inspiring collaboration with the prestigious London-based animation studio, The Line, I had the incredible opportunity to play a vital role in the development of story ideas and narrative idents for MARVEL SNAP, a groundbreaking card battle game set in the vast and enthralling Marvel Universe. As the key creative force, I embarked on a journey to bring to life captivating scenarios featuring some of my most beloved comic book heroes, making this project an intensely exhilarating experience.
Personal Insight:
Being an animation enthusiast, I found this project incredibly special. Crafting visuals for these legendary characters was an exhilarating experience, and I invested my passion for both design and Marvel to ensure the graphics celebrated the grandeur of the Marvel Universe.
Through my creative contributions, I endeavoured to transport players into a realm where they could engage with their beloved heroes, villains, and storylines in a visually immersive and unforgettable way. MARVEL SNAP stands as a testament to the power of design in elevating gaming experiences and connecting players with the magic of the Marvel
Project Objectives:
Target Audience:
This project was tailored for devoted Marvel fans and gaming enthusiasts who sought an electrifying and authentic experience within the Marvel Universe. My objective was to evoke a profound emotional connection by presenting players with visually engaging representations of their favourite heroes and villains.
Creative Approach:
As a lifelong animation nerd and a passionate graphic designer, my creative approach revolved around capturing the essence of Marvel's characters and translating their unique traits into visually striking designs. Each graphic element was meticulously crafted to ensure seamless integration and authenticity within the MARVEL SNAP universe.